![]() Gustav Rosberg, a graphic artist at Flamebait, declined to tell Artsy the game’s exact formula for evaluating art. ![]() " So, what makes one set of abstract brushstrokes better than another for the virtual critics deciding your fate in the game? As critics of modern and contemporary art like to argue, anyone can divide a canvas into color blocks à la Mark Rothko or draw a solitary shape equivalent to Kazimir Malevich's " Black Square. Passpartout gleefully revels in and parodies art's seemingly arbitrary, volatile nature. Since its release on Steam and Gamejolt, the game has been downloaded more than 70,000 times. However, that hasn’t stopped people from becoming renowned artists before!" Mattias Lindblad, CEO of Flamebait, tells GameSauce's David Radd, “We’re trying to convey a message about the art scene and the struggle of creative work in general, and we believe this is best done through satire.” That's clear enough when you read the team's tongue-and-cheek press release, which asks: "What is art? Are games art? Tackle the big questions in Passpartout! You might think you can’t draw, which is probably true. Passpartout was developed by five Swedish developers who were interested in producing experimental games. Potential collectors stop by to offer critique and, if all goes well, pay you enough to cover your monthly expenses-in true starving artist fashion, the funds go toward wine and baguettes. Armed with a basic round brush and palette (you’ll need to make some sales before unlocking advanced tools, including a spray paint brush), you are free to fill canvases with as many subjects and artistic styles as you please. You play the game’s titular character, a painter who dreams of conquering the art world. ![]() Passpartout, released by Flamebait Games last month, features a Microsoft Paint-esque toolbox, an aspiring artist and a persnickety group of collectors. One thing is for sure-the formula for art world success is unpredictable, but thanks to the new video game Passpartout: The Starving Artist, users can envision their artistic careers without taking real-world risks. On the other hand, there's Damien Hirst, a contemporary art giant whose success derives from bedazzled skulls and animal carcasses. Just ask Vincent van Gogh: His masterful self-portraits and landscapes adorn the walls of world-class galleries but received little acclaim during his lifetime. ![]()
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